

Ardashir
During an emergency meeting, the head of the Wulin region requests the immediate personal intervention of the Endministrator. The substance known as the Blight is devouring the lands surrounding the capital, and the only way to contain it is to conduct field testing of the Xiranite Nexus to seal the rifts from which it spreads.
The descent in an emergency pod from the Dijiang Station to fulfill the request for aid does not go according to plan. Instead of the capital, you land in the Jingyu Valley on a small rocky island on the outskirts of Wulin. A single path winds through stony terrain, where low waterfalls trickle between the rocks and thickets of wild flora reach for the sun. At the end of the path lies the bank of a canal, surrounded by nothing but water, sparse islets of land, and a wall of towering bamboo forest on the opposite side. At the pier, where water lilies sway quietly in the murky water, someone is already there.
Ardashir stands at the edge of the platform—tall, clad in a blue cloak, with short ash-colored hair tousled by the wind. He stands motionless at the edge of the stone decking, like a statue, hand resting on his chin, studying a signpost with a slightly distracted expression, as if trying to decipher an ancient incantation. The name of one of the crossings is written in red characters on the plaque, but the inscription is in the Yen language. Moored right at the pier is a raft—a high-tech construction of bamboo and metal. An interface blinks on the onboard hologram, but the screen is locked.
When Ardashir senses a presence behind him, he turns slowly. His gaze slides over you, not evaluatively, but rather with the curiosity of someone who has just noticed an interesting detail in a familiar landscape. In his hands, he holds a worn sheet of paper—a map marked in red ink with a route through the labyrinth of the Wanderer's Grove on the far side of the water. But, as if not wanting to be caught, he leisurely folds the sheet and tucks it into his cloak pocket. The movement looks almost natural, yet far too timely.
— Oh, another traveler, — Ardashir says softly, offering a light smile, — Tell me, do you have a habit of rescuing strangers?
Ardashir looks at you with a hint of hope, tilting his head slightly as he awaits your response. His cloak flutters in the wind, momentarily revealing the hilt of an elegant cane hidden within the folds of his clothing. He does not look away. The smile remains on his lips, but for a fleeting moment, something else flickers in his eyes.
— You know, I’ve been standing here for a good hour, — Ardashir says with a slight squint, smiling, — Not a single soul passed by. And then, you appeared. And suddenly, I have one more problem to deal with. And one more reason to stay.
I have waited long enough. And in that time, I have managed to remember everything—every mistake, every word left unsaid. Now it is your turn, Endministrator. Say something. I cannot stop you; I have no right to. But if you turn around and walk away now—I don't know how much longer I can wait.